Milestone Three: Experience Prototype and Demo Plan - Three Fourteen
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Milestone Three: Experience Prototype and Demo Plan

Milestone Three: Experience Prototype and Demo Plan

Safety Net – Technology

How might we interpret emotional changes, in a therapeutic setting, through various modes of communication?

Experience Prototype –

Setting up a room on IMVU to prototype user interface and reactions

For the experience prototype study, we built a therapeutic space on a 3D digital chat platform called IMVU. Based on our research, similar platforms such as second life had previously been used for therapeutic interactions, so we wanted to see what that would look and feel like with participants. The space we built mirrored that of the therapeutic office we interviewed one of the mental health professionals in, having both an office area, as well as a slightly separated seating area. Once the space was built, we took the chat room public within the platform, and waited for guests to arrive, to see how they interacted in the space.

Findings –

Veterans with self identified mental health disorders

  • 5 out of 8 users sat in the digital space
  • 6 out of 8 users represented themselves as human
  • 6 out of 8 users communicated within the space
  • an additional 3 users entered the space while it was unattended
  • one user remarked that they might be more comfortable in a space they created
  • no users entered the “desk/office” area while the host was in the sitting area

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